AI Insights · Timothy · January 2024
Top 5 Roguelike Games on iOS in the Netherlands - Q4 2023
Explore the performance of the top 5 roguelike games on iOS in the Netherlands for Q4 2023, highlighting trends in downloads, revenue, and active users.
In Q4 2023, the top 5 roguelike games on iOS in the Netherlands showcased a variety of performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at each game’s performance based on Sensor Tower data.
Dungeon Hunter 6, developed by Goat Co. Ltd, saw a significant fluctuation in its weekly revenue, peaking at around $12.5K in mid-October before dropping to approximately $1.8K in late November and then slightly increasing to $5.4K by the end of December. Downloads experienced a sharp decline from 4.6K at the start of the quarter to around 123 by the end. Weekly active users also decreased, starting from 4.4K in early October to around 533 by the end of December.
Hero Wars: Alliance by Nexters Global LTD maintained relatively stable revenue throughout the quarter, with notable peaks at $14.7K in late September and $12.9K in mid-December. Downloads showed a significant increase towards the end of the quarter, rising from 258 in late September to 2.7K by the end of December. Weekly active users also increased from 3.5K at the start of the quarter to 5.9K by the end.
Legend of Slime: Idle RPG War from AppQuantum Publishing Ltd displayed consistent revenue figures, with minor fluctuations, peaking at approximately $1.3K in mid-October. Downloads were highest at the start of the quarter with 508 in early October, gradually decreasing to 45 by the end of December. Weekly active users saw a decline from 2.2K in late September to 827 by the end of December.
MapleHeroes - Idle Adventure, published by HONGKONG YUEYOO TECHNOLOGY CO., LIMITED, experienced a steep decline in revenue, starting at $3.1K in late September and dropping to almost negligible figures by the end of the quarter. Downloads also saw a significant decrease from 600 in late September to zero in December. The data for weekly active users was not available.
Archero by HABBY showed a steady revenue trend with minor fluctuations, peaking at $2.9K in the final week of December. Downloads varied throughout the quarter, with a notable increase towards the end, reaching 629 in the last week of December. The game maintained a stable number of weekly active users, starting from 1.7K in late September and rising to 2.4K by the end of December.
For more insights and detailed analytics on mobile game performance, visit Sensor Tower.